Rescaling Objects in 3DS Max | Architectural Visualization & CGI Tips
- lisawolf3
- Aug 17
- 1 min read
Updated: Sep 21

In this tutorial, I demonstrate how to rescale 3D models in 3DS Max, a common issue in architectural visualization workflows. Often when importing assets, the scale comes in completely incorrect—making furniture, props, or architectural elements appear far too large or too small in the scene.
This video covers a simple and effective method to rescale assets to the correct dimensions inside 3DS Max, ensuring accuracy and consistency in your CGI projects. By applying this workflow, you can quickly align your models to real-world scale, which is crucial for photorealistic rendering, lighting accuracy, and seamless integration within your archviz pipeline.
Here's the tutorial on YouTube:




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