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Learn 3DS Max and V-Ray – Mausoleum Tutorial | Architectural Visualization & Cinematic Training

  • lisawolf3
  • Aug 29
  • 1 min read
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I've been working on a 3D scene in 3DS Max using V-Ray and I'm sharing my process. I showcase the final post-production results, highlighting details like god rays, wall displacement, floor textures, candles, and stained glass windows. The goal is to guide you through as I show how I created this space step by step, starting with the walls. I cover modeling, texturing, and post-production techniques so you can replicate the scene yourself.


Enhance your rendering skills with scene building, cinematic lighting, and detailed texturing techniques in 3DS Max and V-Ray. At Leon51, I focus on architectural visualization, photorealistic materials, and post-production workflows that help artists create professional-quality 3D environments.


Here's a link to the youtube tutorial.


Keywords/Tags:

3DS Max mausoleum tutorial, V-Ray architecture scene, god rays V-Ray, stained glass tutorial, cinematic rendering 3DS Max, architectural visualization workflow, V-Ray texturing and lighting, 3D environment creation

 
 
 

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