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How to Create Realistic Metals in 3DS Max & Corona | Improve Your Renders | Architectural Visualization

  • lisawolf3
  • Sep 2
  • 1 min read
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In this tutorial, I show you how to create realistic metal materials in 3DS Max using Corona Renderer. These techniques help improve your architectural visualization (archviz) and product renders by making your metals look polished, photorealistic, and believable.


You’ll learn how to:


  • Set up PBR metal shaders in Corona

  • Use output and color correction to refine materials

  • Quickly review and adjust materials for realism

  • Apply techniques that also work for V-Ray and other render engines


Here's a link to the youtube tutorial.


At Leon51, we focus on photorealistic rendering, Corona and V-Ray material workflows, and high-quality architectural visualization and we work on tips to help you achieve professional results efficiently.


Keywords/Tags:3DS Max Corona metals tutorial, realistic metal shaders, architectural visualization materials, photorealistic metal rendering, archviz PBR metals, 3D rendering tips, Corona material workflow

 
 
 

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