How to Create Photorealistic Steel in 3DS Max with V-Ray | Falloff & Traditional Methods
- lisawolf3
- Aug 25
- 1 min read

In this 3DS Max and V-Ray tutorial, I show you how to create photorealistic steel materials, both using traditional methods and with V-Ray falloff. This is part of a short materials series designed to help you create high-quality materials quickly for archviz and CGI projects.
You’ll learn:
How to set up a basic steel shader in V-Ray
How to use falloff maps to add realism to metallic surfaces
Tips for achieving photorealistic reflections and glossiness
How to adapt this workflow for other metals like chrome, aluminum, or brushed steel
This tutorial is perfect for anyone wanting to speed up material creation in 3DS Max while keeping renders realistic and professional.
Here's a link to the tutorial.
Keywords/Tags: 3DS Max V-Ray steel material, photorealistic metals 3DS Max, V-Ray falloff tutorial, archviz metal shader, CGI material tutorial, V-Ray metal workflow, 3D realistic steel, 3DS Max material tips




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