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How to Create Photorealistic Coloured Glass in 3DS Max with V-Ray – Archviz & CGI Tutorial

  • lisawolf3
  • Aug 17
  • 1 min read

Updated: Sep 22

Architectural Visualisation showing photorealistic coloured glass
Architectural Visualisation showing photorealistic coloured glass

In this tutorial, I show you how to create photorealistic coloured glass in 3DS Max using V-Ray, perfect for architectural visualization (archviz) and CGI projects. I cover different methods for adding colour:


  • Using a simple colour in the refraction slot

  • Applying procedural textures or bitmaps for more complex effects


I also explain:


  • How to check that the mapping is applied correctly

  • Common pitfalls and problems when working with coloured glass

  • Tips for tweaking the material to achieve a realistic look


I also reference Bercon Noise, which you can download here: Bercon Maps


Key concepts covered:


  • Creating coloured glass materials in 3DS Max with V-Ray

  • Using procedural textures and bitmaps for realism

  • Photorealistic rendering for archviz and CGI projects

  • Avoiding common mistakes in glass material setup


Here is a link to the YouTube tutorial.

 
 
 

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