How to Create Photorealistic Coloured Glass in 3DS Max with V-Ray – Archviz & CGI Tutorial
- lisawolf3
- Aug 17
- 1 min read
Updated: Sep 22

In this tutorial, I show you how to create photorealistic coloured glass in 3DS Max using V-Ray, perfect for architectural visualization (archviz) and CGI projects. I cover different methods for adding colour:
Using a simple colour in the refraction slot
Applying procedural textures or bitmaps for more complex effects
I also explain:
How to check that the mapping is applied correctly
Common pitfalls and problems when working with coloured glass
Tips for tweaking the material to achieve a realistic look
I also reference Bercon Noise, which you can download here: Bercon Maps
Key concepts covered:
Creating coloured glass materials in 3DS Max with V-Ray
Using procedural textures and bitmaps for realism
Photorealistic rendering for archviz and CGI projects
Avoiding common mistakes in glass material setup
Here is a link to the YouTube tutorial.




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