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How to create God Rays & Light Beams in 3DS Max & V-Ray | The Mausoleum Lesson 11

  • lisawolf3
  • Sep 2
  • 1 min read
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In this eleventh lesson of The Mausoleum architectural visualization series, I demonstrate how to create god rays and light beams in 3DS Max and V-Ray. This effect adds atmosphere and realism to your scenes, enhancing the mood and depth of interiors or exterior lighting setups.


You’ll learn how to:


  • Set up volumetric light for realistic god rays

  • Adjust V-Ray settings to achieve clean, photorealistic beams

  • Integrate light shafts naturally into your archviz renders


Here's a link to the youtube tutorial.


At Leon51 we create architectural visualizations, and we show you how to create photorealistic 3D renders, and advanced V-Ray lighting workflows to help you achieve professional-quality results in your 3D projects.


Keywords/Tags:

3DS Max god rays tutorial, V-Ray light beams tutorial, volumetric light 3D, architectural visualization lighting, photorealistic interior light, V-Ray volumetric effects, archviz lighting techniques, Mausoleum lesson 11

 
 
 

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