How to create God Rays & Light Beams in 3DS Max & V-Ray | The Mausoleum Lesson 11
- lisawolf3
- Sep 2
- 1 min read

In this eleventh lesson of The Mausoleum architectural visualization series, I demonstrate how to create god rays and light beams in 3DS Max and V-Ray. This effect adds atmosphere and realism to your scenes, enhancing the mood and depth of interiors or exterior lighting setups.
You’ll learn how to:
Set up volumetric light for realistic god rays
Adjust V-Ray settings to achieve clean, photorealistic beams
Integrate light shafts naturally into your archviz renders
Here's a link to the youtube tutorial.
At Leon51 we create architectural visualizations, and we show you how to create photorealistic 3D renders, and advanced V-Ray lighting workflows to help you achieve professional-quality results in your 3D projects.
Keywords/Tags:
3DS Max god rays tutorial, V-Ray light beams tutorial, volumetric light 3D, architectural visualization lighting, photorealistic interior light, V-Ray volumetric effects, archviz lighting techniques, Mausoleum lesson 11




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